Player

The Player (also named Survivor) is the only playable character in Miscreated. You can choose between a male or female character in the main menu and set your display name.

Stats
Every Character has different stats that will make your stay on Orca Island more difficult.

Hunger
Hunger is one of the steadily decreasing stats that require you to consume food to stay fed. Once empty, your character begins to lose health. Overconsumption will cause the Player to vomit, losing 40% from their hunger and thirst bars.

Thirst
Thirst handles almost the same as hunger, however it does decrease faste than hunger. To keep your thirst bar filled you need to consume drinks or find alternative sources of water.

Health
Your character's health is the most important stat to keep track of. If you reach 0%, your player will die instantly. Health is regenerated naturally over time, although this process may be sped up by using Bandages or by staying well fed and hydrated. Sitting does also improve the regeneration rate.

Stamina
Stamina is required to jump, hold breath or change stances. It does automatically regenerate over time but the regeneration can be sped up by consuming special items such as Energy Drinks or Adrenaline Syringe.

Radiation
Radiation is used to show how much your character was exposed to radiation. It will increase if you eat rotten/burned food or are exposed to a nuclear storm without enough protection. You can use Anti-Rad pills to temporarily counter radiation damage from the environment. Up to 40% of Radiation can be healed naturally. While your radiation level increases, your vision will start to get more blurry and get a green tint. Radiation levels above 85% will cause the Player to slowly lose Health. Once the Radiation bar reaches 100%, additional radiation received gets converted to Health damage.

Torpidity
Torpidity is a stat which should stay as low as possible, as it will cause the player to become unconcious once it has reached 100%. Alcoholic drinks, physical damage (especially hits by thrown items) will increase the torpidity level.

Oxygen
Oxygen is required to not lose health while under water. It will automatically regenerate in breathable environments.